A high tech sniper character who is an anthropomorphic chameleon. For a game currently in development. This is an early version of the character, sculpted in 2015. The character model makes a lot of use of Substance materials in game, allowing the character and its armor to change color on command. Along with the reptilian sculpting and color changing aspects, this was an interesting project to rig for me, as the eyes move independently and the tongue is built and rigged in such a way that it can extend to catch insects and items during animations.
Hue Unmasked Sketchfab model
Hue the Chameleon Sniper Sketchfab Model